The idea
One system, a series of battles.
Wars and Battles was built as a platform: a common engine and a common set of rules, with each battle bringing its own map, order of battle and scenarios. Seven battles were designed, each by an experienced wargame designer, with historians checking the orders of battle and the terrain.
It was a serious attempt at a serious thing: hand-painted maps, hundreds of unit profiles and 3D models, sound recorded for each family of weapons, six languages, and an AI opponent for every scenario.










